● INDEPENDENT STUDIO · CAGLIARI, IT

We make games
and the tools
behind them

Hitsu San Design builds original video games, the Unity tools we need to ship them, and game-ready 3D art.

01GamesClearance required

Projects in development

We're working on original games we can't show yet. Our tools come out of them, and so does a lot of the art.

PRJ-01 · Unity · PC

Project ████████

IN PRODUCTION

PRJ-02 · Unity

Project ██████

PRE-PRODUCTION
Request accessHear when we announce
02Unity toolsAsset Store ↗

Built for our games.
Shipped for yours.

Every tool started as a problem in our own production. Once it worked, we polished it.

AudioBounce · preview

T-01 · Audio · v1.2.5

AudioBounce

Real-time audio occlusion and reverb. Drop a sound in, add one component, and it reacts to walls, moving geometry and enemies on its own. No volumes, gates or triggers.

COST
~0.3 ms
SETUP
1 component
PIPELINES
Built-in · URP · HDRP

T-02 · Animation · v1.1.0

AnimationGraphLens

Your PlayableGraph, live. Weights, states and clip timing in one window. Record it, pause, and scrub back to the exact frame where the character went wrong.

VIEW
Live heatmap
RECORD
Up to 60 fps
FLAGS
Anomalies
Get on the Asset Store ↗ Unity 6 · Editor window
AnimationGraphLens · preview

Game-ready 3D art

Hard-surface, weapons, characters, and lots of sci-fi. Available for freelance and contract work.

Featured render

Asset

Featured work

COLLECTION
Warframe
FORMAT
Game-ready
STATUS
Open for work
View on ArtStation
04Contact

> open channel

hitsusandesign@gmail.com